Things to look out for in FBX
First in your config.txt the mesh should be name.trainzmesh look out for typos, .trinsmesh or .trainmesh will not work.
Remember the FBX file has your mesh in it and can be opened and used, so delete it before you make your CDP.
From Blender, check your size on export, default is like 10x bigger.
From Blender, check that you have Y forward and Z up.
From Blender, when you export to FBX everything exports, all layers, all hidden, and all cameras and lights. (This has been fixed in Blender 2.79a to work the same as XML)
FBX only works at trainz-build 4.5 and up.
PBR only works in FBX and trainz-build 4.6 and up.
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