Adding more parts and have started on the main texture (not done yet). If you look at the builders plate, the red diamond, I make that in two ways, first I have a large image of the plate in the texture that I copy and make small. The small ones are in the right place on the cab sides and the big one is used to texture a small mesh diamond that is moved to cover over the small ones for the high LOD, this gives you one you can read up close.
Note:the normal map is just a place holder the right size, going back to add a normal map to a material is way to much work.
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